Examples
SMITHING
Despite the cool autumn air, the space around the forge could be the surface of the sun. You don't know how you're expected to tolerate for the length of the transaction, never mind how anyone is supposed to function in the heat. Yet, a tall, well-dressed Dourin slams away at a strip of metal with a hammer, ignoring your existence entirely. There seems to be a theme going on with these shop keepers ...
All at once, she turns to you and holds out a sword still gleaming with heat. It's perfect, and everything you could ask for. She smiles faintly, and you understand - it's her job to know exactly what you need.
With a silent nod and a sweeping gesture, Cass indicates a smaller, less fiery replica of her own forge around the corner. Perhaps you could give it a go ... ?
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In the Smith, players may purchase items like weaponry and armor, repair damaged items, or craft materials themselves.
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CASS'S WARES
Unless otherwise specified, all items are a one time use, non-stacking item.
MQ stands for Medium Quality.
COMMONER'S GUARD (MQ)
75c.
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+25 Defense.
ARMOR
WARRIOR'S TROPHY (MQ)
150c.
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+150 Defense.
WOODEN SPEAR
75c.
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+25 Attack.
WEAPONRY
BONE FLAIL
150c.
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+50 Attack.
SCALED ARMOR (MQ)
300c.
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+100 Defense, +15 Attack.
REAPER'S GRASP (MQ)
250c.
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+100 Defense, +10 Chance of Bleeding damage.